

Familiar Leveling
Due to the unique nature of Familiars, their original species means very little in how a creature can end up!
Let's look into the nitty gritty of levelling up!
📜 What Happens at Each Stage?
🌱 Levels 1-10 – Minor Customizations
XP Needed Per Level: 300–1,200 EXP
🔹 Small physical changes (markings, minor size variations, tail fluff, subtle color shifts)
🔹 Familiar retains original species identity
🔹 Total EXP to Level 10: 6,400 EXP
💥 At Level 10:
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Familiar Evolution! A major form change unlocks:
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Standing to quadrupedal, or vice versa
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Adding or removing limbs/wings/fins
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Basic ability unlocked (ex: fire, speed) but has a drawback
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🐾 Levels 11-30 – Growing Into Power
XP Needed Per Level: 1,400–5,500 EXP
🔹 More significant visual changes (horns, gills, frills, bioluminescence)
🔹 Abilities improve slightly, but still retain their limitations
🔹 Total EXP to Level 30: 72,700 EXP
💥 At Level 30:
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Second Evolution! Another major form change unlocks
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New ability gained, this time without drawbacks
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First ability now functions properly
🌟 Level 31+ – Mastery & Beyond
🔹 Massive freedom in shaping the familiar (colors, frills, elemental energy, multi-limbed structures, dragon-like changes, etc.)
Level | EXP Required | Total EXP Needed |
---|---|---|
1 | 300 | 300 |
2 | 400 | 700 |
3 | 500 | 1200 |
4 | 600 | 1800 |
5 | 700 | 2500 |
6 | 800 | 3300 |
7 | 900 | 4200 |
8 | 1000 | 5200 |
9 | 1200 | 6400 |
10 | 1400 | 7800 |
11 | 1600 | 9400 |
12 | 1800 | 11200 |
13 | 2000 | 13200 |
14 | 2200 | 15400 |
15 | 2400 | 17800 |
16 | 2600 | 20400 |
17 | 2800 | 23200 |
18 | 3000 | 26200 |
19 | 3200 | 29400 |
20 | 3400 | 32800 |
21 | 3600 | 36400 |
22 | 3800 | 40200 |
23 | 4000 | 44200 |
24 | 4200 | 48400 |
25 | 4400 | 52800 |
26 | 4600 | 57400 |
27 | 4800 | 62200 |
28 | 5000 | 67200 |
29 | 5500 | 72700 |
30 | 6000 | 78700 |